Ditaltech

Services

What we build, and how the work tends to go.

Four services, no fixed packages. Most projects mix a couple of these. Tell us the problem and we will suggest the smallest version that solves it.

01

Websites

Marketing sites, landing pages, and content sites that load fast and are easy to find.

A website should load quickly, read well on a phone, and show up when someone searches for what you do. We build sites that do that, using tools that keep pages fast and hosting cheap. You get something you can update without calling us for every change.

What's included

  • Marketing sites, landing pages, and content sites
  • Fast page loads and clean, semantic markup for search
  • Works well on phones, tablets, and desktops
  • A simple way to edit copy and add pages yourself
02

Web & mobile applications

Custom internal tools, customer portals, and dashboards built around how you actually work.

When a spreadsheet or an off-the-shelf tool stops keeping up, a small custom application often pays for itself. We build internal tools, customer portals, and dashboards around the way your team already works, then extend them as the need becomes clear.

What's included

  • Internal tools that replace fragile spreadsheets
  • Customer portals and account areas
  • Dashboards that pull your data into one place
  • Built to grow one piece at a time, not all at once
03

Managed IT services

Ongoing support, hosting, monitoring, updates, and backups for teams without an IT department.

Software needs looking after long after it ships. For teams without an IT department, we handle hosting, monitoring, updates, and backups, and we are on hand when something breaks. You get a predictable setup and someone to call, instead of a scramble every time.

What's included

  • Hosting and domain setup, kept simple
  • Monitoring and alerts so problems surface early
  • Security updates and regular, tested backups
  • A clear point of contact when something goes wrong
04

Product & SaaS builds

Taking a startup idea from prototype to a running, billable product.

Turning an idea into a product people pay for is a different kind of work from building to a fixed spec. We start with a small, real version, put it in front of users, and build out billing, accounts, and the rest once the idea holds up. We do this for our own products too.

What's included

  • A focused prototype that tests the real idea first
  • Accounts, billing, and the plumbing a paid product needs
  • Built to run and be supported, not just demoed
  • The same approach we use on our own products

Not sure which of these you need?

Describe the problem in a couple of lines. We will tell you honestly what would help and what would not.